Archivos de Etiquetas: meaningful gamification

Final report on OpenVM Credentials and Meaningful Gamification (Output 5)

August 26th, 2020

Together with the OpenVM project coming to an end in August 2020, we are publishing the final report on Output 5 which is comprised on two activities:

O5-A1:  OpenVM Credentials

Final report (published  August 2019):

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O5-A2 Gamification Concept for Learning in the Open Virtual Mobility Learning Hub

December 6th, 2018

The gamification design approach in the OpenVM project builds on the approach of meaningful gamification by Nicholson (2012a, 2012b) and the Personal Learning Environment approach by Buchem et al. (2011, 2014), emphasising the shift of control and ownership from the educator or the designer of the learning environment to theRead More →