Talk on Competencies at eLearning Symp Potsdam 2018

As invited speaker I gave a talk at eLearning Symposium Potsdam with a request: to publish existing competency defintions as well in a format with semantic data, ideally online. This would allow cross-referencing between competencies (as similar). Moreover Open Badges could link to them and thus be used as digitalRead More →

The gamification design approach in the OpenVM project builds on the approach of meaningful gamification by Nicholson (2012a, 2012b) and the Personal Learning Environment approach by Buchem et al. (2011, 2014), emphasising the shift of control and ownership from the educator or the designer of the learning environment to theRead More →